Glitch Shaders
  • Quick Start
    • Introduction
    • How to use?
  • Information
    • Textures Library
  • Shaders Proporties
    • Gradient
    • Lines Glitch
    • Ragged Space Glitch
    • Simple Glitch
    • Size Glitch
    • Space Glitch
    • Texture Glitch
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  1. Shaders Proporties

Texture Glitch

Use Random Time: Decides if random time are to be used.

One Side Glitch: The glitch appears in only one direction, not both.

Glitch Power: define the intensity of the effect.

Glitch Direction: control the directions in which the glitch operates

Glitch Pattern: Supplies a pattern for the glitch effect.

Pattern Tilling: Modifies the tiling of the pattern.

Pattern Scrolling: Controls the speed at which the pattern scrolls.

Random Time Range: Specifies the time range of the glitch.

Noise Texture: Supplies a noise for the glitch effect.

Noise Tilling: Modifies the tiling of the noise.

Noise Power: define the intensity of the noise.

Nosie Scrolling: Controls the speed at which the noise scrolls.

PreviousSpace Glitch

Last updated 9 months ago