How to use?
SETUP:
If you are using Built-In rendering pipeline, install shader graph in your project.
Click 2 times on URP.unitypackage or Built-In.unitypackage depending on whether you use universal rendering pipeline or built-in rendering pipeline.
In Core URP/Built-In \ Example Scenes folder you can find showcase scenes with demo materials that you can look at and learn how the shaders properties work.
In order to apply the hologram shaders to your meshes, just change your material's shader to one provided by the asset. You can find all shader graphs in the Core URP/Built-In \ Shader Graphs | (Ragged Space Glitch Holo URP/Built-In for example)
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