Texture Hologram
Triplanar UV's: Decides if triplanar UVs are to be used.
Triplanar Space: Specifies the space for triplanar mapping.
Guide Texture: Supplies a texture guide for the Shield effect.
Texture Tilling: Modifies the tiling of the guide texture.
Texture Power: Controls the power of the guide texture.
Scrolling Speed: Controls the speed at which the texture scrolls.
Use Noise : Enables or disables noise.
Noise Tilling: Modifies the tiling of the noise.
Noise Speed: Controls the speed at which the noise scrolls.
Noise Opacity: Specifies the visibility of noise.
Addtional Line
Addtional Line: Enables or disables addtional line.
Addtional Line Color: Determines the color of the addtional line.
Addtional Line Tilling: Modifies the tiling of the line.
Addtional Line Thickness: Specify the thickness of the addtional line
Addtional Line Smoothnes: Specifies the smoothness of the line.
Addtional Line Speed: Controls the speed at which the line scrolls.
Color
Color 1: Determines the color of the hologram.
Use Gradient: Enables or disables the gradient node.
Gradient Mode: Specifies the space for gradient.
Gradient Axis: Sets the axis along which the gradientwill operate.
Color 2: Determines the color 2 of the hologram when "Use Gradient" is enabled.
Color Position: Defines the position of the gradient when 'Use Gradient' is enabled.
Frensel
Use Frensel: Enables or disables the frenselnode.
Frensel Color: Determines the color of the frensel.
Frensel Power: Controls the intensity of the frensel.
Frensel Texture: Supplies a texture guide for the frensel effect.
Frensel Texture Tilling: Modifies the tiling of the frenseltexture.
Frensel Texture Power: Specifies the power of the Fresnel texture
Glitch
There are 3 types of glicth:
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