Texture Hologram

Triplanar UV's: Decides if triplanar UVs are to be used.

Triplanar Space: Specifies the space for triplanar mapping.

Guide Texture: Supplies a texture guide for the Shield effect.

Texture Tilling: Modifies the tiling of the guide texture.

Texture Power: Controls the power of the guide texture.

Scrolling Speed: Controls the speed at which the texture scrolls.

Use Noise : Enables or disables noise.

Noise Tilling: Modifies the tiling of the noise.

Noise Speed: Controls the speed at which the noise scrolls.

Noise Opacity: Specifies the visibility of noise.

Addtional Line

Addtional Line: Enables or disables addtional line.

Addtional Line Color: Determines the color of the addtional line.

Addtional Line Tilling: Modifies the tiling of the line.

Addtional Line Thickness: Specify the thickness of the addtional line

Addtional Line Smoothnes: Specifies the smoothness of the line.

Addtional Line Speed: Controls the speed at which the line scrolls.

Color

Color 1: Determines the color of the hologram.

Use Gradient: Enables or disables the gradient node.

Gradient Mode: Specifies the space for gradient.

Gradient Axis: Sets the axis along which the gradientwill operate.

Color 2: Determines the color 2 of the hologram when "Use Gradient" is enabled.

Color Position: Defines the position of the gradient when 'Use Gradient' is enabled.

Frensel

Use Frensel: Enables or disables the frenselnode.

Frensel Color: Determines the color of the frensel.

Frensel Power: Controls the intensity of the frensel.

Frensel Texture: Supplies a texture guide for the frensel effect.

Frensel Texture Tilling: Modifies the tiling of the frenseltexture.

Frensel Texture Power: Specifies the power of the Fresnel texture

Glitch

There are 3 types of glicth:

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