Afterimage
Last updated
Last updated
Drag one of the AfterimageController scripts from the Scripts/ folder onto your character.
Create a GameObject and attach one of the effects from the Scripts/Effects/ folder to it.
The GameObject must contain one of the four Afterimage scripts, an empty Mesh Filter, and an empty Mesh Renderer.
Assign your GameObject in the AfterimageController component.
Customize the material and effect settings as you like.