Burn Dissolve

Check Dissolve Axis for information on setting up an axis-based effect.

Amount: Specifies the stage of the effect on a scale from 0 to 1.

Use Triplanar UVs: Determines whether to utilize triplanar UVs.

Emission Brightness: Determines the strength of the burn color.

Burn Color: Determines the color for the burning effect.

Burn Hardness: Controls the hardness of the burning effect.

Burn Offset: Specifies the offset of the burning effect.

Burn Width: Adjusts the width of the burning effect.

Ember Color: Sets the color for the ember effect.

Ember Hardness: Determines the hardness of the ember effect.

Ember Width: Adjusts the width of the ember effect.

Guide Strength: Specifies the strength of the guide.

Guide Texture: Provides a guide for the dissolve effect.

Guide Tiling / Texture Size: Adjusts the tiling of the guide texture.

Burn Displacement

Smoothness: Determines the level of smoothness in the appearance of the effect.

Strength: Controls the strength of the displacement effect.

Width: Adjusts the width of the displacement effect.

Tiling: Sets the tiling of the rotation guide texture for seamless repetition.

Scroll Speed: Controls the speed at which the texture scrolls or moves within the effect.

Displacement Guide Texture: Specifies a texture that serves as a guide for interpolating between rotation and rotation lerp vectors.

Normal Direction: Defines the default direction for the displacement effect based on the normal vectors.

Last updated