Burn Dissolve
Amount: Specifies the stage of the effect on a scale from 0 to 1.
Use Triplanar UVs: Determines whether to utilize triplanar UVs.
Emission Brightness: Determines the strength of the burn color.
Burn Color: Determines the color for the burning effect.
Burn Hardness: Controls the hardness of the burning effect.
Burn Offset: Specifies the offset of the burning effect.
Burn Width: Adjusts the width of the burning effect.
Ember Color: Sets the color for the ember effect.
Ember Hardness: Determines the hardness of the ember effect.
Ember Width: Adjusts the width of the ember effect.
Guide Strength: Specifies the strength of the guide.
Guide Texture: Provides a guide for the dissolve effect.
Guide Tiling / Texture Size: Adjusts the tiling of the guide texture.
Burn Displacement
Smoothness: Determines the level of smoothness in the appearance of the effect.
Strength: Controls the strength of the displacement effect.
Width: Adjusts the width of the displacement effect.
Tiling: Sets the tiling of the rotation guide texture for seamless repetition.
Scroll Speed: Controls the speed at which the texture scrolls or moves within the effect.
Displacement Guide Texture: Specifies a texture that serves as a guide for interpolating between rotation and rotation lerp vectors.
Normal Direction: Defines the default direction for the displacement effect based on the normal vectors.
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