ShieldsFX
  • Quick Start
    • Introduction
  • Information
    • Features
    • Textures Library
  • Shader Proporties
    • Bubble Shield
    • Wall Shield
    • Character Shield
    • Hexagon Shield
    • Standard Dissolve
    • Line Dissolve
    • Axis Dissolve
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  1. Shader Proporties

Line Dissolve

Axis: Determines the axis mask for the effect. Selecting blue corresponds to the Z-axis, red corresponds to the X-axis, and green corresponds to the Y-axis.

Dissolve Amount: Specifies the stage of the effect on a scale from 0 to 1.

Invert Direction (Min & Max): Inverts the effect. When turned on, the effect works from the maximum value to the minimum value.

Max Value: Sets the maximum point of the mesh.

Min Value: Sets the minimum point of the mesh.

Guide Strength: Specifies the strength of the guide.

Edge Width: Adjusts the width of the edge effect.

Edge Offset: Specifies the offset of the edge effect.

Edge Hardness: Determines the hardness of the edge effect.

Edge Color: Determines the color of the edge.

Dissolve Texture: Provides a guide for the dissolve effect.

Dissolve Tiling: Adjusts the tiling of the guide texture.

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Last updated 10 months ago